
Image source: PokémonTCG.io
Neo Destiny · 25/105
Light Machamp
This page documents Light Machamp 25/105 from Neo Destiny. Use the printing fields and distinguishing details below to compare the physical card with this exact record.
Set
Neo Destiny
Card Number
25/105
Release Year
2002
Pokémon Info
No.
#0068
Species
Superpower Pokemon
HT
5' 03"
WT
286.6 lbs
Card identification
How to identify this printing
Compare these characteristics with the physical card to confirm the exact edition, finish, variant, or error printing.
Set
Neo Destiny
Card number
25/105
Rarity
Rare
Finish
Non-Holo
Print edition
Unlimited
Variant type
Edition
Stamp
No stamp
Distribution
Standard Set Distribution
Distinguishing details
Unlimited non-holo
Collector interpretation
What this Light Machamp 25/105 record represents
This record identifies Light Machamp 25/105 from Neo Destiny. Its recorded collectible characteristics are rarity: Rare, finish: Non-Holo, edition: Unlimited, variant: Unlimited, product source: Neo Destiny, and distribution: Standard Set Distribution.
CardInfo.Net currently tracks 1 other record with the same set, card name, and collector number. The tracked comparison includes tracked editions: Unlimited, 1st Edition and variant or error labels: Unlimited, Non-Holo, Edition, 1st Edition.
This record is not marked with a documented error. Centering, wear, scratches, fading, grading results, and isolated factory anomalies do not by themselves change the printing identity shown here.
Tracked finishes
Tracked editions
Tracked stamps
Variant or error labels
Product sources
Card information
Card Name
Light Machamp
Set
Neo Destiny
Card Number
25/105
Category
Pokémon
Subcategory
Stage 2
Type
Fighting
HP
100
Level
65
Rarity
Rare
Illustrator
Miki Tanaka
Printing & identification
Finish
Non-Holo
Print Edition
Unlimited
Variant Type
Edition
Variant Subtype
Unlimited
Variant Attribute
Non-Holo
Stamp
No stamp
Distribution
Standard Set Distribution
Product Source
Neo Destiny
Gameplay
Pokémon Power
Tag Team
When you play Light Machamp from your hand, if it is on your Bench, remove 3 damage counters from your Active Pokémon. If it has fewer damage counters than that, remove all of them. Then, switch Light Machamp with your Active Pokémon.
Attack
Beatdown
Cost
Fighting ×3If the Defending Pokémon has Dark in its name or is a Darkness Pokémon, flip a coin. If heads, this attack does 100 damage instead of 50.
Weakness
Resistance
Retreat Cost
Flavor Text
It uses its four arms in combat to unleash a ceaseless flurry of punches.