
Image source: PokémonTCG.io
Jungle · 6/64
Mr. Mime
This page documents Mr. Mime 6/64 from Jungle. Use the printing fields and distinguishing details below to compare the physical card with this exact record.
Set
Jungle
Card Number
6/64
Release Year
1999
Pokémon Info
No.
#0122
Species
Barrier Pokemon
HT
4' 03"
WT
120.2 lbs
Card identification
How to identify this printing
Compare these characteristics with the physical card to confirm the exact edition, finish, variant, or error printing.
Set
Jungle
Card number
6/64
Rarity
Holo Rare
Finish
Holo
Print edition
1st Edition
Variant type
Edition
Stamp
1st Edition
Distribution
Standard Set Distribution
Distinguishing details
1st Edition holo
Collector interpretation
What this Mr. Mime 6/64 record represents
This record identifies Mr. Mime 6/64 from Jungle. Its recorded collectible characteristics are rarity: Holo Rare, finish: Holo, edition: 1st Edition, stamp: 1st Edition, variant: 1st Edition, product source: Jungle, and distribution: Standard Set Distribution.
CardInfo.Net currently tracks 7 other records with the same set, card name, and collector number. The tracked comparison includes tracked editions: 1st Edition, Unlimited and variant or error labels: 1st Edition, Holo, Edition, Crimped / Pack Cut, Unlimited, Holofoil Shift, Set / Rarity Symbol Error, Color Shift / Misregistration, Inverted Back / Front.
This record is not marked with a documented error. Centering, wear, scratches, fading, grading results, and isolated factory anomalies do not by themselves change the printing identity shown here.
Tracked finishes
Tracked editions
Tracked stamps
Variant or error labels
Product sources
Card information
Card Name
Mr. Mime
Set
Jungle
Card Number
6/64
Category
Pokémon
Subcategory
Basic
Type
Psychic
HP
40
Level
28
Rarity
Holo Rare
Illustrator
Ken Sugimori
Printing & identification
Finish
Holo
Print Edition
1st Edition
Variant Type
Edition
Variant Subtype
1st Edition
Variant Attribute
Holo
Stamp
1st Edition
Distribution
Standard Set Distribution
Product Source
Jungle
Gameplay
Pokémon Power
Invisible Wall
Whenever an attack (including your own) does 30 or more damage to Mr. Mime (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) This power can't be used if Mr. Mime is Asleep, Confused, or Paralyzed.
Attack
Meditate
Cost
PsychicColorlessDoes 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.
Weakness
Resistance
Retreat Cost
Flavor Text
If interrupted while miming, it will slap around the enemy with its broad hands.